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Computer Graphics: Theory and Practice with OpenGL

Paperback |English |1506902898 | 9781506902890

Computer Graphics: Theory and Practice with OpenGL

Paperback |English |1506902898 | 9781506902890
Overview
This textbook provides a comprehensive coverage of the fundamental concepts, mathematical tools, algorithms, and techniques of computer graphics, along with a detailed presentation of the widely-used multi-platform application programming interface -- OpenGL. Graphs and pictures are not only valuable ways of human communication, but also effective means of information exchange between man and machine. A properly designed graphical user interface can greatly simplify the use of a computer system. A computer-synthesized image showing a curve or surface that is shaded under simulated illumination conveys to the viewer a sense of shape and depth in a way that is a lot more direct and intuitive than the abstract algebraic equations representing the curve or surface. The study of the theory and practice of creating graphical information by computational means is at the heart of computer graphics, which encompasses, among other things, the representation of geometric structures, the spatial manipulation of objects, the simulation of optical phenomena, as well as elements of computer-human interaction and application programming. This textbook provides a comprehensive coverage of the fundamental concepts, mathematical tools, algorithms, and techniques of computer graphics, along with a detailed presentation of the widely-used multi-platform application programming interface -- OpenGL. It has more than enough material for a semester of intensive learning by undergraduate and graduate students majoring in computer science, computer engineering, and computer information technology. It also serves application programmers who are seeking to gain a solid understanding of the inner workings of OpenGL. Prof. Zhigang Xiang chairs the Department of Computer Science at Queens College of the City University of New York (CUNY). He also directs Queens College's Center for Computational Infrastructure for the Sciences, and is on the Doctoral Faculty of Computer Science at the CUNY Graduate School and University Center. He received a Bachelor of Science degree in Computer Science from Beijing University of Technology (formerly Beijing Polytechnic University), a Master of Science degree and a Ph.D. degree, both in Computer Science, from the State University of New York at Buffalo. His primary research interests and publications are in the areas of computer graphics, image processing, and interactive techniques. Keywords: Computer Graphics, Image Synthesis, Modeling, Rendering, Shading, Photorealistic Imaging, Graphics Pipeline, Interaction, Opengl, Graphical User Interface
ISBN: 1506902898
ISBN13: 9781506902890
Author: Zhigang Xiang
Publisher: First Edition Design Publishing
Format: Paperback
PublicationDate: 2016-09-14
Language: English
PageCount: 398
Dimensions: 8.5 x 1.08 x 11.02 inches
Weight: 43.68 ounces
This textbook provides a comprehensive coverage of the fundamental concepts, mathematical tools, algorithms, and techniques of computer graphics, along with a detailed presentation of the widely-used multi-platform application programming interface -- OpenGL. Graphs and pictures are not only valuable ways of human communication, but also effective means of information exchange between man and machine. A properly designed graphical user interface can greatly simplify the use of a computer system. A computer-synthesized image showing a curve or surface that is shaded under simulated illumination conveys to the viewer a sense of shape and depth in a way that is a lot more direct and intuitive than the abstract algebraic equations representing the curve or surface. The study of the theory and practice of creating graphical information by computational means is at the heart of computer graphics, which encompasses, among other things, the representation of geometric structures, the spatial manipulation of objects, the simulation of optical phenomena, as well as elements of computer-human interaction and application programming. This textbook provides a comprehensive coverage of the fundamental concepts, mathematical tools, algorithms, and techniques of computer graphics, along with a detailed presentation of the widely-used multi-platform application programming interface -- OpenGL. It has more than enough material for a semester of intensive learning by undergraduate and graduate students majoring in computer science, computer engineering, and computer information technology. It also serves application programmers who are seeking to gain a solid understanding of the inner workings of OpenGL. Prof. Zhigang Xiang chairs the Department of Computer Science at Queens College of the City University of New York (CUNY). He also directs Queens College's Center for Computational Infrastructure for the Sciences, and is on the Doctoral Faculty of Computer Science at the CUNY Graduate School and University Center. He received a Bachelor of Science degree in Computer Science from Beijing University of Technology (formerly Beijing Polytechnic University), a Master of Science degree and a Ph.D. degree, both in Computer Science, from the State University of New York at Buffalo. His primary research interests and publications are in the areas of computer graphics, image processing, and interactive techniques. Keywords: Computer Graphics, Image Synthesis, Modeling, Rendering, Shading, Photorealistic Imaging, Graphics Pipeline, Interaction, Opengl, Graphical User Interface

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  • Gift cards
  • Downloadable software products
  • Some health and personal care items

To complete your return, we require a tracking number, which shows the items which you already returned to us.
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  • CD, DVD, VHS tape, software, video game, cassette tape, or vinyl record that has been opened
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  • Any item that is returned more than 30 days after delivery

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Overview
This textbook provides a comprehensive coverage of the fundamental concepts, mathematical tools, algorithms, and techniques of computer graphics, along with a detailed presentation of the widely-used multi-platform application programming interface -- OpenGL. Graphs and pictures are not only valuable ways of human communication, but also effective means of information exchange between man and machine. A properly designed graphical user interface can greatly simplify the use of a computer system. A computer-synthesized image showing a curve or surface that is shaded under simulated illumination conveys to the viewer a sense of shape and depth in a way that is a lot more direct and intuitive than the abstract algebraic equations representing the curve or surface. The study of the theory and practice of creating graphical information by computational means is at the heart of computer graphics, which encompasses, among other things, the representation of geometric structures, the spatial manipulation of objects, the simulation of optical phenomena, as well as elements of computer-human interaction and application programming. This textbook provides a comprehensive coverage of the fundamental concepts, mathematical tools, algorithms, and techniques of computer graphics, along with a detailed presentation of the widely-used multi-platform application programming interface -- OpenGL. It has more than enough material for a semester of intensive learning by undergraduate and graduate students majoring in computer science, computer engineering, and computer information technology. It also serves application programmers who are seeking to gain a solid understanding of the inner workings of OpenGL. Prof. Zhigang Xiang chairs the Department of Computer Science at Queens College of the City University of New York (CUNY). He also directs Queens College's Center for Computational Infrastructure for the Sciences, and is on the Doctoral Faculty of Computer Science at the CUNY Graduate School and University Center. He received a Bachelor of Science degree in Computer Science from Beijing University of Technology (formerly Beijing Polytechnic University), a Master of Science degree and a Ph.D. degree, both in Computer Science, from the State University of New York at Buffalo. His primary research interests and publications are in the areas of computer graphics, image processing, and interactive techniques. Keywords: Computer Graphics, Image Synthesis, Modeling, Rendering, Shading, Photorealistic Imaging, Graphics Pipeline, Interaction, Opengl, Graphical User Interface
ISBN: 1506902898
ISBN13: 9781506902890
Author: Zhigang Xiang
Publisher: First Edition Design Publishing
Format: Paperback
PublicationDate: 2016-09-14
Language: English
PageCount: 398
Dimensions: 8.5 x 1.08 x 11.02 inches
Weight: 43.68 ounces
This textbook provides a comprehensive coverage of the fundamental concepts, mathematical tools, algorithms, and techniques of computer graphics, along with a detailed presentation of the widely-used multi-platform application programming interface -- OpenGL. Graphs and pictures are not only valuable ways of human communication, but also effective means of information exchange between man and machine. A properly designed graphical user interface can greatly simplify the use of a computer system. A computer-synthesized image showing a curve or surface that is shaded under simulated illumination conveys to the viewer a sense of shape and depth in a way that is a lot more direct and intuitive than the abstract algebraic equations representing the curve or surface. The study of the theory and practice of creating graphical information by computational means is at the heart of computer graphics, which encompasses, among other things, the representation of geometric structures, the spatial manipulation of objects, the simulation of optical phenomena, as well as elements of computer-human interaction and application programming. This textbook provides a comprehensive coverage of the fundamental concepts, mathematical tools, algorithms, and techniques of computer graphics, along with a detailed presentation of the widely-used multi-platform application programming interface -- OpenGL. It has more than enough material for a semester of intensive learning by undergraduate and graduate students majoring in computer science, computer engineering, and computer information technology. It also serves application programmers who are seeking to gain a solid understanding of the inner workings of OpenGL. Prof. Zhigang Xiang chairs the Department of Computer Science at Queens College of the City University of New York (CUNY). He also directs Queens College's Center for Computational Infrastructure for the Sciences, and is on the Doctoral Faculty of Computer Science at the CUNY Graduate School and University Center. He received a Bachelor of Science degree in Computer Science from Beijing University of Technology (formerly Beijing Polytechnic University), a Master of Science degree and a Ph.D. degree, both in Computer Science, from the State University of New York at Buffalo. His primary research interests and publications are in the areas of computer graphics, image processing, and interactive techniques. Keywords: Computer Graphics, Image Synthesis, Modeling, Rendering, Shading, Photorealistic Imaging, Graphics Pipeline, Interaction, Opengl, Graphical User Interface

Books - New and Used

The following guidelines apply to books:

  • New: A brand-new copy with cover and original protective wrapping intact. Books with markings of any kind on the cover or pages, books marked as "Bargain" or "Remainder," or with any other labels attached, may not be listed as New condition.
  • Used - Good: All pages and cover are intact (including the dust cover, if applicable). Spine may show signs of wear. Pages may include limited notes and highlighting. May include "From the library of" labels. Shrink wrap, dust covers, or boxed set case may be missing. Item may be missing bundled media.
  • Used - Acceptable: All pages and the cover are intact, but shrink wrap, dust covers, or boxed set case may be missing. Pages may include limited notes, highlighting, or minor water damage but the text is readable. Item may but the dust cover may be missing. Pages may include limited notes and highlighting, but the text cannot be obscured or unreadable.

Note: Some electronic material access codes are valid only for one user. For this reason, used books, including books listed in the Used – Like New condition, may not come with functional electronic material access codes.

Shipping Fees

  • Stevens Books offers FREE SHIPPING everywhere in the United States for ALL non-book orders, and $3.99 for each book.
  • Packages are shipped from Monday to Friday.
  • No additional fees and charges.

Delivery Times

The usual time for processing an order is 24 hours (1 business day), but may vary depending on the availability of products ordered. This period excludes delivery times, which depend on your geographic location.

Estimated delivery times:

  • Standard Shipping: 5-8 business days
  • Expedited Shipping: 3-5 business days

Shipping method varies depending on what is being shipped.  

Tracking
All orders are shipped with a tracking number. Once your order has left our warehouse, a confirmation e-mail with a tracking number will be sent to you. You will be able to track your package at all times. 

Damaged Parcel
If your package has been delivered in a PO Box, please note that we are not responsible for any damage that may result (consequences of extreme temperatures, theft, etc.). 

If you have any questions regarding shipping or want to know about the status of an order, please contact us or email to support@stevensbooks.com.

You may return most items within 30 days of delivery for a full refund.

To be eligible for a return, your item must be unused and in the same condition that you received it. It must also be in the original packaging.

Several types of goods are exempt from being returned. Perishable goods such as food, flowers, newspapers or magazines cannot be returned. We also do not accept products that are intimate or sanitary goods, hazardous materials, or flammable liquids or gases.

Additional non-returnable items:

  • Gift cards
  • Downloadable software products
  • Some health and personal care items

To complete your return, we require a tracking number, which shows the items which you already returned to us.
There are certain situations where only partial refunds are granted (if applicable)

  • Book with obvious signs of use
  • CD, DVD, VHS tape, software, video game, cassette tape, or vinyl record that has been opened
  • Any item not in its original condition, is damaged or missing parts for reasons not due to our error
  • Any item that is returned more than 30 days after delivery

Items returned to us as a result of our error will receive a full refund,some returns may be subject to a restocking fee of 7% of the total item price, please contact a customer care team member to see if your return is subject. Returns that arrived on time and were as described are subject to a restocking fee.

Items returned to us that were not the result of our error, including items returned to us due to an invalid or incomplete address, will be refunded the original item price less our standard restocking fees.

If the item is returned to us for any of the following reasons, a 15% restocking fee will be applied to your refund total and you will be asked to pay for return shipping:

  • Item(s) no longer needed or wanted.
  • Item(s) returned to us due to an invalid or incomplete address.
  • Item(s) returned to us that were not a result of our error.

You should expect to receive your refund within four weeks of giving your package to the return shipper, however, in many cases you will receive a refund more quickly. This time period includes the transit time for us to receive your return from the shipper (5 to 10 business days), the time it takes us to process your return once we receive it (3 to 5 business days), and the time it takes your bank to process our refund request (5 to 10 business days).

If you need to return an item, please Contact Us with your order number and details about the product you would like to return. We will respond quickly with instructions for how to return items from your order.


Shipping Cost


We'll pay the return shipping costs if the return is a result of our error (you received an incorrect or defective item, etc.). In other cases, you will be responsible for paying for your own shipping costs for returning your item. Shipping costs are non-refundable. If you receive a refund, the cost of return shipping will be deducted from your refund.

Depending on where you live, the time it may take for your exchanged product to reach you, may vary.

If you are shipping an item over $75, you should consider using a trackable shipping service or purchasing shipping insurance. We don’t guarantee that we will receive your returned item.

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