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Game Animation Programming with C++: Master Real-Time Character and Motion Systems Using Modern C++, OpenGL, and Vulkan

Game Animation Programming with C++: Master Real-Time Character and Motion Systems Using Modern C++, OpenGL, and Vulkan

$35.00

Quantity

Product Details
Publisher
Independently Published
Publish Date
May 2025
Pages
426
Language
English
Type
Trade Paperback
EAN/UPC
9798283826691
Weight
1.49 lb
BISAC Categories
Programming - Games

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